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Connecting the dots through inclusiveness

About Us

Egem Coding is focused on introducing S.T.E.A.M Education to young learners in Nigeria, primarily using Coding and Robotics as a tool.

Founded in January 2021, Egem Coding is driven by the passion for young adults to become well-rounded individuals who make meaningful changes to their immediate society, using technological tools.

We are a team of professionals and experts who are specialised and equipped to work with both neurotypical and neurodiverse learners. We are committed to making Africans become producers of technology rather than consumers.

Egem Coding is a Partner Organisation in the Scratch Education Collaborative Cohort 3 (2023-2025) from Scratch Foundation. This collaboration is the primary source of the initiative, Egem Inspire S.T.E.A.M Education Tour for S.E.N.D learners.
This involves the development and implementation of an ECCR (Equitable Creative Coding Resource) in S.E.N.D. institutions across the 3 major states in Nigeria, that is, Lagos, Abuja, and PortHarcourt.

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Programmes

Train the Trainer Sessions

As part of our commitment to sustainability and inclusion, we offer Train the Trainer sessions for educators and teaching assistants in SEND and mainstream schools. Parents, caregivers, and facilitators are also included, as well as youth program coordinators and community leaders. These sessions focus on inclusive STEAM facilitation, adaptive teaching techniques, and practical tech tools, equipping adults to support every learner’s journey regardless of their abilities.

Hour of Code Week

For the past few years, we have continuously participated in the Hour of code with code.org annually. Every first week in December, we visit both neurodiverse and neurotypical institutions to celebrate Computer Science Education Week with the learners. There are lots of fun hands-on activities as well as Coding and Robotics. The learners also receive some merchandise to relive the experience.

Annual Coding Competition

There are annual coding competitions organised within the school where coding club activities are held. This encourages the learners to put on their creativity and innovation hat while utilizing the knowledge gained from the club activities. It encourages healthy competition among learners and boosts their self-confidence. Lots of prizes are up for grabs and certificates of participation.

STEAM Inspire Education Tour for S.E.N.D Learners

In partnership with the Scratch Foundation, we are embarking on a tour across S.E.N.D institutions to introduce the learners to Coding and Robotics as a tool for STEAM Education. This tour is aimed at bridging the technical gap between neurodiverse and neurotypical learners and giving neurodiverse learners the opportunity to experience technology and utilise it. The tour also includes training the educators and the donations of resources to the various SEND institutions to enable them to continue the sessions with their learners.

Physical Coding Clubs at Grade K–12 Schools

We hold weekly clubs for learners at their institution of learning, which involves hands-on Coding and Robotics activities. These learners tinker with LEGO Boost and Spike, as well as Makeblock Codey Rocky and lots of STEAM puzzles. They also work with a range of coding languages specific to their levels and capabilities.

Virtual coding classes

Our virtual coding classes consist of learners from age 7 upwards participating in individual or group online classes. They learn a variety of languages ranging from block-based coding like Scratch, Blockly, code.org, and others. They also learn text-based coding languages such as HTML, CSS, JavaScript, Python, C#, and all other relevant languages.

Virtual coding classes

Our virtual coding classes consist of learners from age 7 upwards participating in individual or group online classes. They learn a variety of languages ranging from block-based coding like Scratch, Blockly, code.org, and others. They also learn text-based coding languages such as HTML, CSS, JavaScript, Python, C#, and all other relevant languages.

Physical Coding Clubs at GRADE K-12 schools

Our virtual coding classes consist of learners from age 7 upwards participating in individual or group online classes. They learn a variety of languages ranging from block-based coding like Scratch, Blockly, code.org, and others. They also learn text-based coding languages such as HTML, CSS, JavaScript, Python, C#, and all other relevant languages.

STEAM Education Tour for S.E.N.D. Learners

In partnership with the Scratch Foundation, we are embarking on a tour across S.E.N.D institutions to introduce the learners to Coding and Robotics as a tool for STEAM Education. This tour is aimed at bridging the technical gap between neurodiverse and neurotypical learners and giving neurodiverse learners the opportunity to experience technology and utilise it. The tour also includes training the educators and the donations of resources to the various SEND institutions to enable them to continue the sessions with their learners.

Annual Coding competition

There are annual coding competitions organised within the school where coding club activities are held. This encourages the learners to put on their creativity and innovation hat while utilizing the knowledge gained from the club activities. It encourages healthy competition among learners and boosts their self-confidence. Lots of prizes are up for grabs and certificates of participation.

Hour of Code

For the past few years, we have continuously participated in the Hour of code with code.org annually. Every first week in December, we visit both neurodiverse and neurotypical institutions to celebrate Computer Science Education Week with the learners. There are lots of fun hands-on activities as well as Coding and Robotics. The learners also receive some merchandise to relive the experience.

Train the Trainer Sessions

As part of our commitment to sustainability and inclusion, we offer Train the Trainer sessions for educators and teaching assistants in SEND and mainstream schools. Parents, caregivers, and facilitators are also included, as well as youth program coordinators and community leaders.

These sessions focus on inclusive STEAM facilitation, adaptive teaching techniques, and practical tech tools, equipping adults to support every learner’s journey regardless of their abilities.

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STEAM Education Tour for S.E.N.D. Learners
Virtual coding classes
physical coding clubs at grade k-12 schools
annual coding competition
hour of code
Train the trainer sessions

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